Basics of making a frame for PSP Frame Feature
 


Sample Frame for this tutorial

This is a tutorial for making a frame for the PSP 'Picture Frame' feature.  For this tutorial, please follow the exact sizes and steps I outline;  then try ad-libbing to design a different one.

Step 1
Start with a new image, 400 width, 500 height, 72 dpi per inch, transparent background.

Step 2
For the outer framing, from the Selection menu, use 'Select All'.

Step 3
From the Selection menu, use 'Modify/Contract' and a setting window will pop up.

Step 4
For this tutorial type in '21' and click 'OK'.

Step 5
Use the fill tool  and set your fill color to white.

   in PSP7          in PSP6

Step 6
From the Selection menu, use 'Invert'.

Step 7
Flood fill the selection with the white.

Step 8
Click on the 'pre shapes' tool.

Step 9
PSP7
Shape = Eclipse
Retain style = unchecked
AntiAlias = checked
Create as vector = unchecked
Line width = 21
Line style - thin straight line

PSP7
PSP6
Shape = Eclipse
Style = stroked
Line width = 21
AntiAlias = checked
Create as vector = unchecked

Step 10
Using the co-ordinnce settings (located in the lower left hand corner of the PSP window):
Move the mouse 46 pixels to the right and 48 pixels down (I meant to set it at 46,46 but sine I was making the frame at the same time I was concentrating on the tutorial, I got a little off the mark - you can use 46,46 if you wish - it won't make much of a difference in the tutorial results but will be perfectly centered instead.).  You will only see the first set of numbers while you are positioning the mouse to start.  Once you hold down the button and start the drag, the other bracketed sets appear.  First set of brackets is the starting point, second set is the ending point, third set is the total area selected (you can see that it is off by 2 pixels in the total (left number in each bracket set  is the width, right number is the height).  Had I used 48,48 - the third set would read 302x402 - if I had used 46,46 the third set would read 304x404.  Once you start the draw, the middles bracket set is the one you want to pay attention to as I wanted to confine all of my oval frame edges 25 pixels from the inside edge of the rectangle frame.  25 pixels variance (empty space between outer and inner frame) was a matter of personal preference.  Drag to match 2nd or 3rd set of brackets.

Step 11
When the coordinances match or when the oval looks centered, let up on the mouse button.

Step 12
From the selections menu, click on 'Select All'.

Step 13
click on white area one time to set selection.

Step 14
Click on fill tool

Step 15
Match settings.
PSP7
Set fill style to 2nd pattern (gradient)


 

PSP6

Step 16
Choose foreground and background colors you wish to use.

Step 17
With flood fill tool still active, click inside one of the selected white areas to flood fill frames.

Step 18
Using the PSP 3D filters, choose the 'Inner bevel' filter and match these settings, then click OK.

Step 19
Next apply the PSP 3D filters/drop shadow and match the settings.
                          

Step 20
Using the selections menu, choose 'Select none'.

Step 21
Save now so you don't have to start over if something goes wrong.
You could save this frame and use it as is by saving it to PSP frames folder and changing the 'psp' extension to 'pfr'.

Finished.

Return to SoftTouch Tutorial for completion.

Tutoiral by CSGreen
 

Zipped tutorial in PDF format . . . 825KB

* I do not generally compress my graphics but for the sake of loading time - the tutorial graphics are compressed!